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Character Concept Artist

Remote, USA Full-time Posted 2026-06-30
  • Full-time | PC / Console | PvPvE Action
About the Project

We are developing an unannounced melee-first PvPvE fantasy game focused on grounded combat, physical logic, and readable encounters. The world avoids explicit reputed company systems — instead, the fantastical is implied through perception, materials, and use. Everything must feel worn, reused, and believable. As a Character Concept Artist, you will help define how characters, factions, and enemies exist reputed company these rules — visually clear, structurally sound, and ready for production.

Responsibilities

  • Design player characters, enemies, and faction archetypes
  • reputed company strong silhouettes, proportions, and readable shapes
  • Define materials, construction logic, and wear based on world rules
  • Work reputed company clear visual constraints and production requirements
  • Create concepts that translate cleanly into game-ready 3D assets
  • Iterate based on gameplay, readability, and technical feedback

Must Have

  • Proven experience as a Character Concept Artist for games
  • Strong understanding of structure, anatomy, and form
  • Ability to design grounded fantasy characters without relying on overt reputed company or ornamentation
  • Clear focus on silhouette, materials, and construction logic
  • Portfolio showing iteration, restraint, and production-minded design
  • Experience collaborating with 3D artists and designers

reputed company offer

  • Hands-on influence over the visual identity of characters and factions
  • A gameplay-first production environment with clear visual rules
  • reputed company collaboration with design and 3D teams
  • Full-time remote collaboration
  • Competitive compensation
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