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Game Designer, Hypercasual Experience

Remote, USA Full-time Posted 2026-06-07

Job Description:

  • Working as part of the design team, taking responsibility for multiple mobile game projects, creating game design documents, diagrams and flowcharts.
  • Designing compelling game mechanics using modern mobile design principles.
  • Creating, balancing and tuning game mechanics, game difficulty and UI flow.
  • Creating levels and additional content using Unity, for new and existing games.
  • Evolving and adapting game designs based on play testing, feedback and live metrics.
  • Driving long term player engagement by understanding mobile players needs and motivations.

Requirements:

  • A minimum of 2 years experience in a game design role with at least one published game.
  • Experience creating hypercasual games.
  • Strong written and verbal communication skills.
  • Knowledge of mobile free-to-play game monetisation and advertising techniques.
  • Ability to work creatively in a demanding team environment.
  • Absolute passion for playing and making video games, especially mobile games.
  • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
  • Positive attitude, self driven able to work alone or as part of a team.
  • Desirable Unity experience.
  • Creative writing skills.
  • Coding / prototyping skills.
  • Experience of mobile game live ops, A/B testing and telemetry.
  • Knowledge of mobile game market, trends, competition, platforms and app stores.

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