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Senior 3D Artist (Stylized & Handcrafted Visuals)

Remote, USA Full-time Posted 2026-06-07

Key Responsibilities

  • Create high-quality 3D models and stylized assets based on project briefs.
  • Develop assets across styles such as low-poly, voxel, and material-driven aesthetics.
  • Simulate and replicate handcrafted textures including clay, fabric, paper, and textiles.
  • Ensure accuracy in geometry, topology, lighting, shading, and rendering.
  • Produce multiple variations while maintaining consistency in style and quality. Optimize models and assets for intended use (render, real-time, or production pipelines).
  • Document workflows, processes, and asset metadata clearly. Collaborate with cross-functional teams and incorporate feedback efficiently.

Style Expertise

  • Stylized 3D Rendering & Digital Art
  • Low Poly & 3D Character / Design
  • Voxel & Pixel Art
  • Claymation & Clay-style
  • Rendering Textile-Based Styles (Knit, Crochet, Felt, Plush)
  • Paper Craft Styles (Paper Art, Origami, Quilling)

Tools & Software

  • Blender
  • Cinema 4D
  • Autodesk Maya
  • ZBrush
  • Substance Painter
  • MagicaVoxel
  • Adobe Creative Suite

Requirements

  • Minimum 8+ years of professional experience as a 3D Artist or in a similar role.
  • Strong portfolio showcasing stylized 3D work and material exploration.
  • Solid understanding of 3D modeling, topology, lighting, shading, and rendering.
  • Ability to replicate real-world materials and handcrafted textures convincingly.
  • Strong sense of form, silhouette, and visual storytelling.
  • Familiarity with non-photorealistic rendering (NPR) workflows.
  • Good written and verbal communication skills.
  • High attention to detail and strong time management.

Benefits

  • Opportunity to work on cutting-edge AI projects.
  • Competitive compensation.
  • Flexible working hours and remote work environment.

Application Process

  • Shortlisted candidates will complete an assessment.
  • Once the assessment is cleared, candidates can start.

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